Field
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- The field is 60 yards long and 30 yards wide
- The Goal is 6’x6’
The Game
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- All games will be played in accordance to US Lacrosse Rules and/or NFHS Rules.
- The game is officiated by one (1) official.
- There are no offsides penalties.
- A game will consist of two (2) 12-minute halves, running clock, no timeouts, and a 5-minute halftime. (Only officials can stop the clock).
- Games will begin every 45-minutes.
- Each team will shoot on their respective goals. Teams will switch after halftime.
- Initial possession will be determined by a faceoff or draw. Faceoffs/draws will take place at the beginning of both halves.
- Alternating possessions will take place the rest of the game with a team gaining possession after a goal has been scored on their defensive goal. Goalies will retrieve the ball from the net, then make a full circuit around the goal and the team will then begin their possession.
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- Official will whistle and signal that goal is good.
- Official will whistle to restart play.
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- Teams will consist of one (1) goalie and three (3) field players. One field player from each team must be a long pole and only one (1) pole will be allowed on the field at a time. (Applicable only to 5th grade & above).
- Substitutions are on the fly.
- One Pass Rule – Teams must attempt one pass over the midfield line before going to goal.
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- This pass must be in the offensive zone – past midfield.
- The pass does not need to be caught, just attempted.
- If the attacking team intercepts a goalie clear after a saved shot or a goal, in the defensive zone, they may go directly to goal. No additional pass is required.
- OPR is not applicable on fast breaks – Official’s discretion
- The one pass must be executed by a field player to another field player. A goalie’s pass after a save does not satisfy the OPR unless the goalie has left the crease and established themselves as a field player.
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- Stalling – Official’s discretion. The official will issue ONE warning and advise to attack the goal. If a team repeatedly stalls, it will result in a turnover.
- Stall warnings are not applicable during penalty time for either team.
- Stalling – Official’s discretion. The official will issue ONE warning and advise to attack the goal. If a team repeatedly stalls, it will result in a turnover.
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- Out of bounds
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- The ball is awarded to the team closest when the ball goes out of bounds due to a missed shot.
- If neither team has possession of the ball and the ball goes out of bounds, play will resume with a faceoff (Faceoffs only).
- Ball is awarded to the opposing team if ball carrier is pushed out of bounds.
- Crease violations will result in a change of possession.
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- Clears – A goalie has 10 seconds to clear the ball once possession has been gained. If the goalie leaves the crease area with the ball, they may not return to the crease area with possession of the ball.
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- Penalties & Fouls
- Penalties
- Technical Fouls: interference, holding, pushing and other technical infractions outlined in the NCAA rule book. On technical fouls, the ball is awarded at the end line and just inside the sideline.
- Technical Foul Enforcement: A technical foul results in a “man down” situation and the offending player will go to the sideline and remain there for 30 seconds or until one of the following events has occurred
- The opposing team scores one (1) goal
- The offending player’s team gains possession of the ball off a turnover. The player may then leave the penalty box, regardless if their penalty time has expired.
- Penalty time has been served.
- Personal Fouls are illegal body checking, slashing, tripping, and cross-checking as per age division appropriate interpretations. On a personal foul, the ball is awarded to the team against whom the foul occurred. All personal fouls result in a “man down” situation.
- Personal Foul Enforcement: the offender goes to the sideline and will remain there for 1-3 minutes (depending on the severity of the foul) until one of the following events have occurred:
- The offending player’s team gains possession of the ball (unless the penalty is locked in) off a turnover, regardless if their penalty time has expired.
- The opposing team scores two (2) goals.
- Penalty time has been served.
- Penalty release on turnovers –
- A turnover is not a shot by the opposing team that misses or is saved by the goalie or a crease violation, this is considered a change of possession and as such, the player in the penalty box should remain there.
- The team with the man down, upon gaining possession after a shot or save should do their best to kill the penalty. By rule, there are no stall warnings during a penalty.
- A caused turnover is credited to a player when the player's positive, aggressive actions causes a turnover i.e. bad pass, check and ground ball recovery or a defensive ride that results in a player going out of bounds.
- Penalties & Fouls
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Teams
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- Teams will carry a minimum of 4 players, not including a goalie. (5th grade and above)
- Teams will carry a maximum of 14 players, not including a goalie. (5th grade and above)
- 5TH grade and above format will be 1 A, 1 M, 1 D and 1 G. (3 + G)
- K-4th will have a minimum roster size of 4 players, not to exceed a maximum of 12 players.
- Teams K-4th will play 4v4 with Hectors. (1 A, 2 M, 1 D)
- Teams 5th grade & above will carry at least 1 goalie.
- Teams 5th grade & above are recommended to carry at least 2 long poles.
Registration & Fees (Coach, Team, Player)
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- Registrations for all coaches and players will be online through Sportabase.
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- Players must register online.
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- Early Registration Period (July 6th – August 7th) – $109.00/player
- Standard Registration Period (August 8th – August 26th) – $129.00/player
- Late Registration Period (August 27th – September 11th) – $149.00/player
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- Player must have a valid and up to date US Lacrosse membership.
- Head coaches must register online.
- Assistant coaches must register online (Maximum of two (2).
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- Players will not be allowed to be rostered on more than one team unless the League Director receives a written request from the team’s coach. Requests will be reviewed and either approved or denied.
- Any written requests must be submitted no later than September 1st, 2020.
- If a request is denied and the player is found to be rostered on more than one team, both teams will forfeit any games that the offending player has participated in. The Head Coach of the team(s) will also be suspended two (2) games for the infraction.
- All rosters for all teams must be submitted and players must all be registered and paid no later than September 1st, 2020.
- Players who register after September 9th, 2020 will be placed on teams according to their school, territory or requests during registration.
- Teams must submit a written roster listing player information prior to start of the Tournament. (Number, name, graduation year, US Lacrosse #)
- Coaching: A Head coach can register to coach as many teams as they like but must have at least one (1) coach on the sideline for each registered team’s games throughout the event.
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Grade Based – 2020/2021 calendar year students with proof of age grade (copy of birth certificate and/or progress report showing players current grade).
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- Teams may combine grades, but all must combine up, not down (ex. 4th/5th).
- Players will not be permitted to play more than 1 grade up from their current one (ex. 4th playing up to 6th).
- Girls teams may combine grades as needed; but should try to form teams within the certain grade levels.
- Current Kindergarten/1st graders
- Current 2nd/3rd graders
- Current 4th graders
- Current 5th graders
- Current 6th graders
- Current 7th graders
- Current 8th graders
- JV – Current 9th/10th graders
- HS – Current 11th/12th graders (9th/10th graders may register and player for HS if they choose).
- Adult – 18+
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Equipment:
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- Boys Required Equipment
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- Sticks – 40-42”, 38” minimum/60” maximum
- Mouth guard
- Helmet
- Pads (rib & elbow/forearm as desired)
- Protective cup
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- Girls Required Equipment
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- Stick
- Mouth guard
- Eyewear
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Uniforms: all teams are required to wear a matching reversible jersey that has one dark side and one white side with the players number on the back.
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- Teams will not take the field with both teams in dark colored jerseys.
- Teams listed first on the schedule will be considered the home team and as such, should wear white for their games.
- Teams must supply their own reversible to use during the season. Teams needing uniforms may contact Kristin at the Tiger Den for uniforms for their team(s) thetigerden@youthfootball.com
Season Format
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- All teams will play at least two (2) games per week = 8 games total.
Policy
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- Any team that forfeits their game(s) will be required to pay a $50.00 fee for each game they do not play.
- Forfeit fees may be paid by cash or check only and only to the League Director or in person at our office:
Indian Nations Youth Sports
1005 S. Main St.
Broken Arrow, OK 74012
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- The League has the sole discretion to determine if games should be cancelled due to weather (such as heavy rain, lightning, snow, high winds, extreme temperature). If there is drizzle/mist, we are still going to play if the threat of severe weather is not imminent.
- If we cancel, we will notify you via email. Please check your security and spam setting to allow emails from us.
- If we cancel, we will all post the announcement on our website and social media pages.
- If a game is rained out, we will do our best to make up the game – THIS IS NOT GURANTEED!!
- In the event a team has a game(s) cancelled where others do not, the Director will review the divisions and team affected. Upon review, the Director will throw out the affected team’s lowest scoring game, unless it is a win.
- Games may be shortened/cancelled at the discretion of the organizers to keep game times on schedule.
Weather Policy: Inclement weather is out of the control of the tournament directors, officials, and site managers. In the event of lightning or severe weather, all games will be suspended for 20-minutes from the last occurrence. If the lightning alarm sounds, play will be suspended immediately and players/fans will be asked to leave the playing area.
The INLC weather/lightning policy is 10/5 – Lightning strike within 10 miles of the facility will result in suspension of play. Play may resume once the last lightning strike is 5 miles from the facility and no other severe weather/lightning is detected.
In the event of extreme weather, once the event has started, it is up to the Director, officials and the site managers whether the conditions are deemed safe to play on. All decisions are final.
There shall be no refunds for individual games lost to weather delays or unplayable field conditions. No refunds will be issued for game cancellations, due to “acts of God” (i.e. rain, severe wind and/or thunder/lightning).
INLC is NOT responsible for any other expenses incurred by players/teams/clubs.
(Please understand INLC incurs non-refundable costs in preparation for the event. The withheld amount will help to offset some of these expenses)
In the event of adverse and inclement weather, the Director reserves the right to:
- Reduce game time in order to catch up to schedule
- Finish games before inclement weather arrives
- Cancel Games
Every attempt will be made to update cancellations on the website however, weather conditions can change rapidly and all teams should be prepared to play as soon as the weather clears and fields are playable.
If a game(s) is/are in progress, the period will end immediately. If the game(s) is/are in the second half, the game will be considered final and the score at that point will be recorded. If it is the first half, when play resumes it will be the start of the second half. If the start of the second half delays the onset of the subsequent game the following actions will occur:
The suspended game(s) will play one 15-minute running clock half. Subsequent games will begin immediately after proceeding games. These games will consist of one (1) 20-minute running clock half until games are back on schedule. Teams will have one (1) 30-second timeout for a game during which time the clock will not stop. Timeouts cannot to be used in the last two minutes of the game.
We will make every attempt to play every minute of every game, but we will not jeopardize the safety of any player, coach, official or staff.
CANCELLATION POLICY: This event may be cancelled due to occurrences beyond the control of INLC, Nienhuis Sports Complex and site management. Situations, such as inclement weather, public safety, health concerns and state and/or municipal directives, etc. apply. No refunds will be issued for weather cancellations. No refunds will be issued for any player/team who has played half of the league scheduled games in the event state/municipal directives force the league to suspend play before the league’s regularly scheduled end date.
REFUND POLICY: Due to the extreme circumstances caused by the COVID-19 pandemic, which has affected every aspect of the global economy, all, if any, refund requests shall be handled on a case-by-case basis.
Refunds for Withdrawal Prior to the Event
In the event a properly registered participating team wishes to withdraw and submits a refund request at least 7 days prior to the beginning of the scheduled event, INLC shall issue a full refund less a processing fee equal to 20% of the registration price. INLC shall not honor regular refund requests received less than 7 days prior to the beginning of the scheduled event.
INLC reserves the right to alter its policy on a case-by-case basis should unusual or extreme circumstances arise.
Refunds due to Event Cancellation
All deposits are non-refundable unless the event is canceled. If a team event is fully canceled due to weather or other conditions, properly registered teams will receive full refunds. INLC may, at its sole discretion, withhold a processing fee equal to 20% of the registration price. INLC shall issue refunds within 60 days of the event’s scheduled date of completion. Under no circumstances shall INLC be obligated to issue a refund to any team that completes half of their scheduled games. INLC reserves the full right to shorten or alter games at its events to complete as many games as possible. Any team that fails to participate in a scheduled game where referees and an opposing team are present at the scheduled field shall not be eligible for a refund.
In the force majeure event that an outbreak of communicable disease and/or a governmental order prohibiting mass events make holding an individual event impossible, impracticable, or illegal, INLC shall handle all refunds on a case-by-case basis. INLC further reserves the right to alter its policy on a case-by-case basis should unusual or extreme circumstances prohibit participation by a properly registered team/program.
In the event that a player (free agent) who has registered for an event seeks to withdraw, the following refund policy shall apply: INLC will grant, in full, any written refund requests made at least 7 days prior to the start of the event. All refunds will be issued either via check and will be sent to the address that on file that was entered during the registration process. Full refunds will be issued minus a 20% processing fee.
Beginning 7 days prior to the event, INLC will issue refunds for events only when the registered player has a medical issue that prohibits participation in the event. INLC, at its sole discretion, may request medical documentation before processing a medical refund request.
In the force majeure event that an outbreak of communicable disease and/or a governmental order prohibiting mass events make holding an individual event impossible, impracticable, or illegal, INLC shall handle refunds on a case-by-case basis.